I am What I yam

Author

Arvind V

Published

April 22, 2021

Modified

May 21, 2024

Introduction

We will understand Pierre Bourdieu’s Concept of Cultural Capital(CC).

CC affects our view of the world and helps us identify Problem Situations and Contradictions in Life.

  1. What is Cultural Capital? https://culturallearningalliance.org.uk/what-is-cultural-capital

  2. Cultural Capital

Activities

Sharing

  1. Sharing of CC: we will each of us take turns to reveal some aspect of Cultural Capital that we directly possess: Objectified, Institutional, and Embodied
  • What is something that replicates from generation to generation, biologically?
  • Is there something that replicates β€œnon-biologically”?
  • How would you measure that? In what units, so to speak?

Re-Inventing your Own Game

  1. You will be divided into Teams. Each Team needs to chose a wellknown parlour/household or board game from your childhood. Set it up and play it.
  2. Then, you will be given a piece of Electronic Hardware called a Makey-Makey. You will need to include this hardware in your Game and extend the Game in a certain way.
TRIZ Concept: Su-Field Analysis

We will later tie this activity to the TRIZ idea of Substance-Field Analysis. Perhaps you have a premonitory idea about this already?

Inventing your City

  1. Making a Street Intersection Logo

Let us take inspiration from this website: https://www.cartogrammar.com/blog/maps-make-the-best-logos/

  1. Here are some instructions:
  • Visit your home town on Google Maps
  • Select a specific STREET INTERSECTION there.
  • Copy paste the Shape of the Street Intersection into your favourite image making software
  • Create A LOGO for your city, using the Shape, such that you show off some interesting aspects of your City, based on your own CULTURAL CAPITAL.
  • Three sentences to describe your Logo.
  • See examples at the link above for inspiration
Serendipity

This course is about nothing if not about serendipity. https://www.dictionary.com/browse/serendipity. We will connect this logo building idea with the idea of Metaphors in TRIZ.

References

  1. Web Apps for your Makey-Makey. https://makeymakey.com/blogs/how-to-instructions/apps-for-plug-and-play

  2. Make your own game with a Makey-Makey. https://www.instructables.com/Using-Scratch-and-Makey-Makey-to-make-your-own-gam

  3. Richard Dawkins. The Selfish Gene. https://richarddawkins.net/2014/02/whats-in-a-meme/

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